Paperclip IxD




Thank you for showing interest in Paperclip. This document will help you understand the scope of the design field, as well provide details about Paperclip IxD course. User interface design is a big field, how you present your idea is getting more important than the idea itself. Designers are getting center stage in both startup and corporate eco-systems.

There are many career options for designer these days. This course will familiarize you with all the possibilities of the career in design. During this 10-week practical course, you will spend a large time creating cutting-edge interfaces while learning the fine details.

You will be working on not only classroom projects, but also real-world applications which will give you practical experience before you enter the market. You will also build a solid portfolio, online presence, and exposure to design networks during the period of this course.

Following is the detailed syllabus of Paperclip IxD course. However, this covers only the half of what we will be doing. Acquiring a design taste and honing your skills to match the industry standards takes time. We will be dedicating half of our time each day to designing. From day 1 we will start working with design tools and creating. The goal is to create something (beautiful) every day.

what we will learn
  1. Introduction 
    1. About me
    2. About this course
    3. Introduction to the field of digital design
    4. A brief history of design
    5. Explaining roles in the digital design field
    6. UI vs. UX
  2. Introduction to Screen Designing
    1. Understanding screens
    2. Image formats & rendering
    3. Sizes & measurements
    4. Usability of screens
    5. Designing for platforms
    6. Design tools
  3. Planning an Interface
    1. Importance of Structure in design
    2. Information architecture
    3. Flow maps
    4. Wireframes
    5. Navigation & Content
  4. Design Tools
    1. Interface outline
    2. Shapes
    3. Colors/Gradients
    4. Shadows
    5. Borders
    6. Typography
    7. Iconography
    8. Grids
    9. Exporting designs
  5. Design principles
    1. Core principles (Guidelines for designing interfaces)
    2. Modern principles (Practical rules to follow)
    3. Bringing principles to practice
    4. Design patterns and Guidelines
    5. 100 days of UI
  6. Design project – A modern cross-platform app
  7. Beyond Static Design
    1. Interactive mockups
    2. Interaction Design
    3. Animation and Transition
    4. Sharing designs
    5. Collaboration
    6. Managing Design
  8. Advance design topics
    1. Design Systems
    2. Atomic Design
    3. Design Sprints
    4. Design Thinking
    5. Style guides
  9. Career in Design
    1. Career options
    2. Portfolio sites overview
    3. Resume, portfolio, and cover letter
    4. Platforms to acquire work
    5. Launch.
  10. Beyond
    1. UX & CX
    2. Interfaces beyond screens
    3. Voice, Chat & Assistants
    4. Designing for VR and AR
    5. Putting it all to a good use (Design for a cause project for non-profit)


Who is this course for?

This course is targetted towards beginners who are looking to break into the design industry. The focus of this course is on designing the visual aspect of an interface. Designing is a craft and like all other crafts, the more experience you have, the better you get. This course will get you started with building your own interfaces and creating your portfolio. It will also give you require understanding to explore relative fields like user experience design and product design.


This course covers user interface in details. You’ll need the tools professional designers use around the globe. Thankfully, these tools are just a laptop (Mac/Windows) and a humble notebook.

What tools will we use

The course covers tools for your choice of platform (Windows or Mac). We will use tools which are being used in industry by professional designers. Each aspect of our work requires certain tools – some of them are free, others are paid. During the course, we will provide you with the tools (with a focus on using freely available tools and services). You can build your own tool-chain according to what suits you best. Following is a list of tools for various tasks.

  1. Design
    1. Sketch
    2. Adobe XD
    3. Figma
  2. Prototype Design
    1. Principle
    2. Flinto
    3. Marvel
  3. Code Interactions (Optional)
    1. Framer
  4. Design management
    1. Zeplin
    2. Abstract
  5. Design Colloboration & Documentation 
    1. InVision
    2. Dropbox Paper


How do I learn more about this course

As of now, this course is in beta. We’re running this course (with live classes in Jaipur & Online) with a selected few students. We’re working on creating batches for this course and new ones are in our pipeline.

You can call/text on 9899473982 or email at (simply reply to this email)  to for any inquries, questions or simply say hello.